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I am actually in the process of using Substance Designer to edit my 3D model. Thank you for making Substance Designer! There are so many things I can do. I can edit my model, and there are many tools for common editing tasks. I can now use Substance Designer to create variations, or I could edit my UV, or the vertices. I can apply the same layers to each variation I create, which was very helpful for me. I can paint a new texture, using the same texture brush to paint a completely new model. It seems to work very well so far and I am happy I could finally use Substance Designer to its fullest.
I’m currently using Substance Designer with the Cineversity Painter as a node in a compositor to simulate the burnished look of gold and bronze coatings. I have been reading about using it with Blender and came across this great tutorial that I have incorporated into my workflow.
Prepping a whole scene for post-production can be an involved process. A well planned scene makes it easier to integrate your assets into a cohesive piece, like a storyboard. From the start, you can create great camera and lighting setups using the live views in the Stager interface. You can also copy and paste between views to create new setups, which is a time saver if you want to try a few variations or work on the same scene in different layers.
Our Coding Corner ≠ This Tutorial: TUTORIAL ADOBE SUBSSTANCE 3D STAGER – 1.2.2 By Tutab. Duration: 55:01. Set the scene with the 3D Stager and your scene will automatically render and render. If you use landscape-mode view, the scene will be rendered in the monitor without the need to export any file. Tutorial by Tutab at Rendering Tutorials. Tutorial by Tutab at Rendering Tutorials. Tutab at Rendering Tutorials. Learn about all the features of this powerful application. Join the 3D animation world with 3D Stager. If you have an old version of substance painter, you may need to install updates to make it work with version 8.99 or above. What’s New in Substance Painter 5.4? This update contains the following new features: Support for the Substance Painter rendering engine. New Instance Port system for moving objects. New Advanced Framing options. Complete audio re-mapping and music tweak. Complete mapping of external cameras for advanced interstitial tracking with external cameras. Improved camera mapping in the new instancing utility. Support for RGBM textures. 2D-Textures. Support for custom width/height ratios. Support for gaussian maps with 4 and 8 channels (color and alpha). Support for HDR output. The new texture class (PBR). New Layer Targeting type. New Adobe lite web plug in.
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It’s fast, it’s powerful and it’s yours to build. High quality, photorealistic, real time rendering can be yours in Substance Painter. Improve your quality control and get more accurate results from your art in fewer hours.
Users have a choice of a Starter or Creative Apps plan. For only US$19.99/year, Creative Apps covers 3D for all seats, Adobe Premiere Pro CC, After Effects CC, Web Premium, InDesign CC and XD CC. You can also get Adobe Premiere Pro CC and after effects for US$10/year. With the Creative Apps plan, users also get access to 20+ creative apps like Photoshop, Lightroom, PS Sketch, Illustrator and more.
In this tutorial, I will show you how we used the PBR (Physical Based Shading) in Substance Painter on a scene with a V-Ray Subsurface Scattering shader. Download the sample scene. I will be using the default scene with the substructure all set to off. To check out all the materials, colors, and light settings, open the scene and save it as…
What we will do in this tutorial. First, we will load up the scene into Substance Painter and review the materials. Then we will create our first material and finish it off with the default render settings. Then I will finish off the scene with the default render settings and set up a quick camera and render.
In Stager 1.2 we’ve added a complete, interactive tutorial interface. Tutorial mode is designed to walk you through essential topics such as bokeh, blur, layers, masks, and workflows. Whether you’re interested in creating eyewear, jewelry, or futuristic landscapes, we have something to help you on your way to shine. Check out this week’s tutorials for an in-depth look at how you can make your own luxe concoction.
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What is Adobe Substance 3D Stager 1.2.2?
In this tutorial Ill show you how to use Substance Painter. By using Substance Painter you can easily create and apply textures to models, and then export them in several formats such as dds, tga, or svg. Create a realistic style using Substance Painter to simulate texture, color, and lighting with graphics similar to that of a photograph, or you can apply the textures to live video. Character design and models, download & tutorials from: PaintVitrian.com View Tutorials: PaintVitrian.com. Brandi C. YouTube Channel: http://www.youtube.com/user/TutabAttention:
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The new plug-in offers a flexible solution for 3D creation that produces realistic results that can be exported to a wide range of formats, including PDF and can be used on the 3D Editor to create layered PDF files containing 3D blocks. Designers can also leverage the 3D Modeler to create 3D models by creating a 2D design using a combination of smart tools. The 3D Stager provides intelligent editing tools for 3D models, including a material-sorting tool, a direct lighting tool and a create-based tool. Also included are a create, paint, edit and export tool for 3D models and 3D scenes.
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What’s new in Adobe Substance 3D Stager 1.2.2
- Performance improvements
- New UI skin
Adobe Substance 3D Stager 1.2.2 System Requirements
- Ubuntu 16.04
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